Es arriba, mira por ejemplo esas quest son así
quest armas1 begin
state start begin
when login begin
say_title ( "Bienvenido a Metin2 xxx" )
say_reward ( ¡Bienvenido y Disfruta el Servidor!"" )
say ( "" )
pc . give_exp2 ( )
set_quest_state ( "levelup" , "run" )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27003" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "27006" , 200 )
pc . give_item2 ( "50053" , 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
horse . advance ( 1 )
say_reward ( "" )
say_reward ( "" )
say_reward ( "Recibes 1000 Pociones Rojas(G)." )
say_reward ( "Recibes 400 Pociones Azules(G)." )
say_reward ( "Recibes Caballo Militar" )
clear_letter ( )
set_state ( "__COMPLETE__" )
if pc . job == 0 then
pc . give_item2 ( "11209" , 1 )
pc . give_item2 ( "11219" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "3009" , 1 )
pc . give_item2 ( "12209" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
say_reward ( "!Recibes set de Guerrero!" )
elseif pc . job == 1 then
pc . give_item2 ( "11409" , 1 )
pc . give_item2 ( "11419" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "1009" , 1 )
pc . give_item2 ( "2009" , 1 )
pc . give_item2 ( "8009" , 200 )
pc . give_item2 ( "12349" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
say_reward ( "!Recibes set de Ninja!" )
elseif pc . job == 2 then
pc . give_item2 ( "11609" , 1 )
pc . give_item2 ( "11619" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "29" , 1 )
pc . give_item2 ( "12489" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
say_reward ( "!Recibes set de Sura!" )
elseif pc . job == 3 then
pc . give_item2 ( "11809" , 1 )
pc . give_item2 ( "11819" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "7009" , 1 )
pc . give_item2 ( "12629" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "17009" , 1 )
say_reward ( "!Recibes set de Chamán!" )
end
end
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end
Si te fijas al principio dice el
quest armas1 begin
state start begin
when login begin
Esto si yo no edite el give basic weapons sino hice otra aparte y borré el otro
no sé si será diferente.